Here at COMBAT-READY, Inc we provide the most affordable and scalable warfare solutions. Whether you are looking towards a world domination or simply to extend your police force, our drones will cover your every need.

The solution to all your problems is the literal machine learning. Our machines can become better simply by looking at their foes and stealing copying their designs. And then blast them with a variety of weapons.


Here, let us provide a demonstration!


The JAM version of the game was made as a submission to the GMTK Game Jam 2024 with the theme "Built to scale", solo in less than 96 hours. The desktop build is saved for posterity can be found in Downloads.

Used assets

Sounds: Shapeforms Audio Free Sound Effects

Music:

"Harmful or Fatal" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License

Updated 8 days ago
Published 23 days ago
StatusReleased
PlatformsWindows, Linux, HTML5
Author👁️neiromancer
GenreAction
Tags2D, Game Maker's Toolkit Jam, Robots, Roguelike, Short, Top-Down
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
Combat-Ready WIN Post-Jam 47 MB
Download
Combat Ready LINUX Post-Jam 52 MB
Download
Combat-Ready JAM version 32 MB

Development log

Comments

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Interesting game. I really dig the brotato inspiration, the art and animations are amazing! And the sound design is good, no music though? Overall a very solid submission
Good Job!
(+1)

Thanks! Can’t take much credit for sounds though, I used a sound asset pack. And sadly I didn’t really have time to find music, was in crunch mode the last day.

(+1)

interesting take on the twin-stick shooter genre! having to stay close to enemies in order to level up and improve your character is a neat risk-reward system. 

one problem I had was that there would be times an enemy would spawn right on top of me with barely any time for me to react. I think this could be improved by making it more obvious where an enemy is about to spawn. other than that, great work!